remove some old experimental stuff
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@@ -33,10 +33,7 @@ void GhostArrowRow::Load( const PlayerState* pPlayerState, CString NoteSkin, flo
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{
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// TODO: Remove indexing by PlayerNumber;
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PlayerNumber pn = pPlayerState->m_PlayerNumber;
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NoteFieldMode &mode = g_NoteFieldMode[pn];
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CString Button = mode.GhostButtonNames[c];
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if( Button == "" )
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Button = GAMESTATE->GetCurrentGame()->ColToButtonName( c );
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CString Button = GAMESTATE->GetCurrentGame()->ColToButtonName( c );
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m_GhostDim.push_back( new GhostArrow );
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m_GhostBright.push_back( new GhostArrow );
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