handle MultiPlayer judgements with message parameters to clean
up judgement handling
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@@ -40,8 +40,6 @@ void PlayerStageStats::Init()
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m_iSongsPlayed = 0;
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m_fLifeRemainingSeconds = 0;
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m_fCaloriesBurned = 0;
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m_tnsLast = TapNoteScore_Invalid;
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m_hnsLast = HoldNoteScore_Invalid;
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ZERO( m_iTapNoteScores );
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ZERO( m_iHoldNoteScores );
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