DDR-like camera motions for DancingCharacters

This commit is contained in:
Chris Danford
2003-06-07 22:20:39 +00:00
parent 739cc6d38b
commit f34d409d6e
4 changed files with 118 additions and 50 deletions
+7 -7
View File
@@ -25,16 +25,16 @@ public:
virtual void DrawPrimitives();
protected:
void StartCameraSweep();
Model m_Character[NUM_PLAYERS];
RageVector3 m_CameraEyeStart;
RageVector3 m_CameraEyeEnd;
RageVector3 m_CameraEyeCurrent;
RageVector3 m_CameraAt;
float m_fSweepSecs;
float m_fSecsIntoSweep;
float m_CameraDistance;
float m_CameraPanYStart;
float m_CameraPanYEnd;
float m_fCameraHeightStart;
float m_fCameraHeightEnd;
float m_fThisCameraStartBeat;
float m_fThisCameraEndBeat;
};
#endif