disable note type check; it's problematic
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@@ -588,14 +588,17 @@ RageColor SongManager::GetSongColor( const Song* pSong )
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* That's not too bad, I think. This will also change it in the song scroll,
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* That's not too bad, I think. This will also change it in the song scroll,
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* which is a little odd but harmless.
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* which is a little odd but harmless.
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*
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*
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* XXX: Ack. This means this function can only be called when we have a style
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* set up, which is too restrictive. How to handle this?
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*
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* XXX: Once we support edits, ignore them, too. */
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* XXX: Once we support edits, ignore them, too. */
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const NotesType nt = GAMESTATE->GetCurrentStyleDef()->m_NotesType;
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// const NotesType nt = GAMESTATE->GetCurrentStyleDef()->m_NotesType;
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for( unsigned i=0; i<pSong->m_apNotes.size(); i++ )
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for( unsigned i=0; i<pSong->m_apNotes.size(); i++ )
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{
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{
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const Notes* pNotes = pSong->m_apNotes[i];
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const Notes* pNotes = pSong->m_apNotes[i];
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if(pNotes->m_NotesType != nt)
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// if(pNotes->m_NotesType != nt)
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continue;
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// continue;
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if( pNotes->GetMeter() >= 10 )
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if( pNotes->GetMeter() >= 10 )
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return EXTRA_COLOR;
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return EXTRA_COLOR;
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