From f32d40e07c4d64e867b18b8d8f8e45cdb01f372e Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 2 Jun 2003 17:34:41 +0000 Subject: [PATCH] back out HoldNote step optimization --- stepmania/src/NoteDisplay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/NoteDisplay.cpp b/stepmania/src/NoteDisplay.cpp index 3c14ba8719..72e7763f6f 100644 --- a/stepmania/src/NoteDisplay.cpp +++ b/stepmania/src/NoteDisplay.cpp @@ -400,7 +400,7 @@ void NoteDisplay::DrawHold( const HoldNote& hn, const bool bActive, const float const float fYTail = bReverse ? fStartYPos : fEndYPos; // the center the tail const bool bWavy = GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_fEffects[PlayerOptions::EFFECT_DRUNK] > 0; - const int fYStep = bWavy ? 16 : 128; // use small steps only if wavy + const int fYStep = bWavy ? 16;// causes crash w/ some NoteSkins : 128; // use small steps only if wavy const float fColorScale = 1*fLife + (1-fLife)*cache->m_fHoldNGGrayPercent;