Don't do this if not running SM server.

This commit is contained in:
Steve Checkoway
2004-08-19 02:47:08 +00:00
parent 74bfc030e4
commit f30232cb0f
+2
View File
@@ -258,6 +258,8 @@ void NetworkSyncManager::ReportSongOver()
void NetworkSyncManager::ReportStyle()
{
if (!useSMserver)
return;
ClearPacket( m_packet );
Write1( m_packet, 6 );
Write1( m_packet, (int8_t) GAMESTATE->GetNumPlayersEnabled() );