Massively improved Config Key/Joy Mappings screen.

Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added:  ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode.  Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
This commit is contained in:
Kyzentun
2014-09-04 01:23:28 -06:00
parent e3f8d272c1
commit f2fdaa0cf5
17 changed files with 574 additions and 815 deletions
+1 -1
View File
@@ -221,7 +221,7 @@ Actor *ActorUtil::LoadFromNode( const XNode* _pNode, Actor *pParentActor )
// sClass is invalid
RString sError = ssprintf( "%s: invalid Class \"%s\"",
ActorUtil::GetWhere(&node).c_str(), sClass.c_str() );
Dialog::OK( sError );
LuaHelpers::ReportScriptError(sError);
return new Actor; // Return a dummy object so that we don't crash in AutoActor later.
}