small bug fixes and added new steps descriptions for couple and battle
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@@ -435,7 +435,8 @@ ScoreSummary Player::GetScoreSummary()
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float Player::GetArrowColumnX( int iColNum )
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float Player::GetArrowColumnX( int iColNum )
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{
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{
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return m_fArrowsCenterX + (iColNum - (m_iNumColumns-1)/2) * ARROW_SIZE;
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float fColOffsetFromCenter = iColNum - (m_iNumColumns-1)/2.0f;
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return m_fArrowsCenterX + fColOffsetFromCenter * ARROW_SIZE;
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}
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}
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void Player::UpdateGrayArrows( const float &fDeltaTime )
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void Player::UpdateGrayArrows( const float &fDeltaTime )
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