quiet some log traces

This commit is contained in:
AJ Kelly
2011-06-03 19:29:53 -05:00
parent c1c8ed8a45
commit f2e727b466
+5 -5
View File
@@ -583,7 +583,7 @@ float PlayerStageStats::GetPercentageOfTaps( TapNoteScore tns ) const
void PlayerStageStats::CalcAwards( PlayerNumber p, bool bGaveUp, bool bUsedAutoplay )
{
LOG->Trace( "hand out awards" );
//LOG->Trace( "hand out awards" );
m_PeakComboAward = PeakComboAward_Invalid;
@@ -592,7 +592,7 @@ void PlayerStageStats::CalcAwards( PlayerNumber p, bool bGaveUp, bool bUsedAutop
deque<StageAward> &vPdas = GAMESTATE->m_vLastStageAwards[p];
LOG->Trace( "per difficulty awards" );
//LOG->Trace( "per difficulty awards" );
// per-difficulty awards
// don't give per-difficutly awards if using easy mods
@@ -632,7 +632,7 @@ void PlayerStageStats::CalcAwards( PlayerNumber p, bool bGaveUp, bool bUsedAutop
else
m_StageAward = StageAward_Invalid;
LOG->Trace( "done with per difficulty awards" );
//LOG->Trace( "done with per difficulty awards" );
// DO give peak combo awards if using easy mods
int iComboAtStartOfStage = GetComboAtStartOfStage();
@@ -642,7 +642,7 @@ void PlayerStageStats::CalcAwards( PlayerNumber p, bool bGaveUp, bool bUsedAutop
{
int iLevel = 1000 * (pca+1);
bool bCrossedLevel = iComboAtStartOfStage < iLevel && iPeakCombo >= iLevel;
LOG->Trace( "pca = %d, iLevel = %d, bCrossedLevel = %d", pca, iLevel, bCrossedLevel );
//LOG->Trace( "pca = %d, iLevel = %d, bCrossedLevel = %d", pca, iLevel, bCrossedLevel );
if( bCrossedLevel )
GAMESTATE->m_vLastPeakComboAwards[p].push_back( pca );
}
@@ -652,7 +652,7 @@ void PlayerStageStats::CalcAwards( PlayerNumber p, bool bGaveUp, bool bUsedAutop
else
m_PeakComboAward = PeakComboAward_Invalid;
LOG->Trace( "done with per combo awards" );
//LOG->Trace( "done with per combo awards" );
}