diff --git a/src/StepMania.cpp b/src/StepMania.cpp index 8ded314cc1..86c983a6d2 100644 --- a/src/StepMania.cpp +++ b/src/StepMania.cpp @@ -370,7 +370,7 @@ RString StepMania::GetInitialScreen() return INITIAL_SCREEN.GetValue(); } ThemeMetric SELECT_MUSIC_SCREEN ("Common","SelectMusicScreen"); -RString StepMania::GetInitialScreen() +RString StepMania::GetSelectMusicScreen() { return SELECT_MUSIC_SCREEN.GetValue(); } @@ -1042,17 +1042,9 @@ int main(int argc, char* argv[]) GAMESTATE = new GameState; // This requires PREFSMAN, for PREFSMAN->m_bShowLoadingWindow. - LoadingWindow *pLoadingWindow = NULL; - switch( runmode ) - { - case RunMode_Normal: - pLoadingWindow = LoadingWindow::Create(); - if( pLoadingWindow == NULL ) - RageException::Throw( "%s", COULDNT_OPEN_LOADING_WINDOW.GetValue().c_str() ); - break; - default: - ; // no loading window for other RunModes - } + LoadingWindow *pLoadingWindow = LoadingWindow::Create(); + if(pLoadingWindow == NULL) + RageException::Throw("%s", COULDNT_OPEN_LOADING_WINDOW.GetValue().c_str()); srand( time(NULL) ); // seed number generator