don't reload m_SongFinished

This commit is contained in:
Glenn Maynard
2005-09-10 05:56:09 +00:00
parent abf3b21567
commit f258140497
+2 -1
View File
@@ -501,6 +501,7 @@ void ScreenGameplay::Init()
this->AddChild( &m_NextSong );
m_SongFinished.SetDrawOrder( DRAW_ORDER_TRANSITIONS-1 );
m_SongFinished.Load( THEME->GetPathB(m_sName,"song finished") );
this->AddChild( &m_SongFinished );
@@ -1211,7 +1212,7 @@ void ScreenGameplay::LoadNextSong()
m_LyricDisplay.SetName( ssprintf( "Lyrics%s", bAllReverse? "Reverse": (bAtLeastOneReverse? "OneReverse": "")) );
SET_XY( m_LyricDisplay );
m_SongFinished.Load( THEME->GetPathB(m_sName,"song finished") );
m_SongFinished.Reset();
// Load lyrics
// XXX: don't load this here