unsigned int combo and score, Player::IncrementComboOrMissCombo
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@@ -81,6 +81,7 @@ namespace LuaHelpers
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template<> void Push<bool>( lua_State *L, const bool &Object ) { lua_pushboolean( L, Object ); }
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template<> void Push<float>( lua_State *L, const float &Object ) { lua_pushnumber( L, Object ); }
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template<> void Push<int>( lua_State *L, const int &Object ) { lua_pushinteger( L, Object ); }
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template<> void Push<unsigned int>( lua_State *L, const unsigned int &Object ) { lua_pushnumber( L, double(Object) ); }
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template<> void Push<RString>( lua_State *L, const RString &Object ) { lua_pushlstring( L, Object.data(), Object.size() ); }
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template<> bool FromStack<bool>( Lua *L, bool &Object, int iOffset ) { Object = !!lua_toboolean( L, iOffset ); return true; }
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