re-tune music start and "Here We Go" sequence

This commit is contained in:
Glenn Maynard
2003-01-25 07:40:47 +00:00
parent 9401751ec1
commit f2105a91f7
2 changed files with 49 additions and 26 deletions
+3 -2
View File
@@ -49,7 +49,7 @@ const ScreenMessage SM_ComboStopped = ScreenMessage(SM_User+210);
class ScreenGameplay : public Screen
{
public:
ScreenGameplay( bool bDemonstration = true );
ScreenGameplay( bool bDemonstration = false );
virtual ~ScreenGameplay();
virtual void Update( float fDeltaTime );
@@ -63,7 +63,8 @@ protected:
void TweenOffScreen();
bool IsLastSong();
void LoadNextSong( bool bFirstLoad );
void LoadNextSong();
float StartPlayingSong(float MinTimeToStart);
bool OneIsHot();
bool AllAreInDanger();