re-tune music start and "Here We Go" sequence
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@@ -49,7 +49,7 @@ const ScreenMessage SM_ComboStopped = ScreenMessage(SM_User+210);
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class ScreenGameplay : public Screen
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{
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public:
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ScreenGameplay( bool bDemonstration = true );
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ScreenGameplay( bool bDemonstration = false );
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virtual ~ScreenGameplay();
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virtual void Update( float fDeltaTime );
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@@ -63,7 +63,8 @@ protected:
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void TweenOffScreen();
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bool IsLastSong();
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void LoadNextSong( bool bFirstLoad );
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void LoadNextSong();
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float StartPlayingSong(float MinTimeToStart);
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bool OneIsHot();
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bool AllAreInDanger();
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