Minor bug fixes

This commit is contained in:
Chris Danford
2002-07-23 19:02:47 +00:00
parent aaa4c41916
commit f202bbe680
2 changed files with 12 additions and 12 deletions
+8 -8
View File
@@ -330,7 +330,7 @@ void ScreenEz2SelectStyle::HandleScreenMessage( const ScreenMessage SM )
{
// m_soundInvalid.PlayRandom();
// return;
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE_HARD_VERSUS;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE_HARD_VERSUS;
}
else if (m_iSelectedStyle == 2) // real
{
@@ -344,11 +344,11 @@ void ScreenEz2SelectStyle::HandleScreenMessage( const ScreenMessage SM )
{
if (m_iSelectedStyle == 0) // easy
{
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE;
}
else if (m_iSelectedStyle == 1) // hard
{
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE_HARD;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE_HARD;
}
else if (m_iSelectedStyle == 2) // real
{
@@ -718,15 +718,15 @@ void ScreenEz2SelectStyle::MenuStart( PlayerNumber p )
if (m_iSelectedStyle == 0 || m_iSelectedStyle == 3) // easy
{
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE_VERSUS;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE_VERSUS;
}
else if (m_iSelectedStyle == 1) // hard
{
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE_HARD_VERSUS;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE_HARD_VERSUS;
}
else if (m_iSelectedStyle == 2) // real
{
GAMEMAN->m_CurStyle = STYLE_EZ2_REAL_VERSUS;
GAMESTATE->m_CurStyle = STYLE_EZ2_REAL_VERSUS;
}
}
@@ -734,11 +734,11 @@ void ScreenEz2SelectStyle::MenuStart( PlayerNumber p )
{
if (m_iSelectedStyle == 0) // easy
{
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE;
}
else if (m_iSelectedStyle == 1) // hard
{
GAMEMAN->m_CurStyle = STYLE_EZ2_SINGLE_HARD;
GAMESTATE->m_CurStyle = STYLE_EZ2_SINGLE_HARD;
}
else if (m_iSelectedStyle == 2) // real
{