use SOUND->PlayOnceFromAnnouncer

This commit is contained in:
Glenn Maynard
2004-04-12 20:11:36 +00:00
parent 5c41e31f60
commit f1fddd90d1
4 changed files with 17 additions and 18 deletions
+3 -3
View File
@@ -141,7 +141,7 @@ ScreenSelectGroup::ScreenSelectGroup( CString sClassName ) : Screen( sClassName
m_soundChange.Load( THEME->GetPathToS("ScreenSelectGroup change") );
m_soundSelect.Load( THEME->GetPathToS("Common start") );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select group intro") );
SOUND->PlayOnceFromAnnouncer( "select group intro" );
SOUND->PlayMusic( THEME->GetPathToS("ScreenSelectGroup music") );
@@ -260,9 +260,9 @@ void ScreenSelectGroup::MenuStart( PlayerNumber pn )
GAMESTATE->m_sPreferredGroup = (m_GroupList.GetSelectionName()=="ALL MUSIC" ? GROUP_ALL_MUSIC : m_GroupList.GetSelectionName() );
if( GAMESTATE->m_sPreferredGroup == GROUP_ALL_MUSIC )
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select group comment all music") );
SOUND->PlayOnceFromAnnouncer( "select group comment all music" );
else
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select group comment general") );
SOUND->PlayOnceFromAnnouncer( "select group comment general" );
TweenOffScreen();