use SOUND->PlayOnceFromAnnouncer

This commit is contained in:
Glenn Maynard
2004-04-12 20:11:36 +00:00
parent 5c41e31f60
commit f1fddd90d1
4 changed files with 17 additions and 18 deletions
+1 -1
View File
@@ -383,7 +383,7 @@ void ScreenSelectDifficulty::MenuStart( PlayerNumber pn )
static bool bPlaySelect = true;
if( bPlaySelect )
{
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectDifficulty comment %s",mc.m_sName.c_str())) );
SOUND->PlayOnceFromAnnouncer( ssprintf("ScreenSelectDifficulty comment %s",mc.m_sName.c_str()) );
m_soundSelect.Play();
}