use SOUND->PlayOnceFromAnnouncer
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@@ -383,7 +383,7 @@ void ScreenSelectDifficulty::MenuStart( PlayerNumber pn )
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static bool bPlaySelect = true;
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if( bPlaySelect )
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{
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo(ssprintf("ScreenSelectDifficulty comment %s",mc.m_sName.c_str())) );
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SOUND->PlayOnceFromAnnouncer( ssprintf("ScreenSelectDifficulty comment %s",mc.m_sName.c_str()) );
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m_soundSelect.Play();
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}
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