Ez2 Checkin. (No song select yet)

This commit is contained in:
Andrew Livy
2002-06-23 11:43:53 +00:00
parent 02b9e3589d
commit f1e3334757
47 changed files with 1018 additions and 1124 deletions
+52 -65
View File
@@ -217,7 +217,7 @@ void ScreenSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType
{
LOG->WriteLine( "ScreenSelectMusic::Input()" );
if( MenuI.player == PLAYER_INVALID )
if( MenuI.player == PLAYER_NONE )
return;
if( m_Menu.IsClosing() )
@@ -323,7 +323,7 @@ void ScreenSelectMusic::HandleScreenMessage( const ScreenMessage SM )
{
MUSIC->Stop();
SCREENMAN->SetNewScreen( new ScreenStage );
SCREENMAN->SetNewScreen( new ScreenStage(false) );
}
break;
case SM_PlaySongSample:
@@ -350,69 +350,64 @@ void ScreenSelectMusic::MenuRight( const PlayerNumber p, const InputEventType ty
void ScreenSelectMusic::MenuStart( const PlayerNumber p )
{
// this needs to check whether valid Notes are selected!
bool bResult = m_MusicWheel.Select();
m_MusicWheel.Select();
if( bResult )
switch( m_MusicWheel.GetSelectedType() )
{
// a song was selected
switch( m_MusicWheel.GetSelectedType() )
case TYPE_SONG:
{
case TYPE_SONG:
if( !m_MusicWheel.GetSelectedSong()->HasMusic() )
{
if( !m_MusicWheel.GetSelectedSong()->HasMusic() )
{
SCREENMAN->AddScreenToTop( new ScreenPrompt( "ERROR:\n \nThis song does not have a music file\n and cannot be played.", PROMPT_OK) );
return;
}
bool bIsNew = m_MusicWheel.GetSelectedSong()->IsNew();
bool bIsHard = false;
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMEMAN->IsPlayerEnabled( (PlayerNumber)p ) )
continue; // skip
if( SONGMAN->GetCurrentNotes((PlayerNumber)p) && SONGMAN->GetCurrentNotes((PlayerNumber)p)->m_iMeter >= 9 )
bIsHard = true;
}
if( bIsNew )
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_NEW) );
else if( bIsHard )
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_HARD) );
else
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_GENERAL) );
TweenOffScreen();
m_bMadeChoice = true;
m_soundSelect.PlayRandom();
// show "hold START for options"
m_textHoldForOptions.SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
m_textHoldForOptions.BeginTweeningQueued( 0.25f ); // fade in
m_textHoldForOptions.SetTweenZoomY( 1 );
m_textHoldForOptions.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
m_textHoldForOptions.BeginTweeningQueued( 2.0f ); // sleep
m_textHoldForOptions.BeginTweeningQueued( 0.25f ); // fade out
m_textHoldForOptions.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
m_textHoldForOptions.SetTweenZoomY( 0 );
m_Menu.TweenOffScreenToBlack( SM_None, false );
this->SendScreenMessage( SM_GoToNextState, 2.5f );
SCREENMAN->AddScreenToTop( new ScreenPrompt( "ERROR:\n \nThis song does not have a music file\n and cannot be played.", PROMPT_OK) );
return;
}
break;
case TYPE_SECTION:
break;
case TYPE_ROULETTE:
break;
bool bIsNew = m_MusicWheel.GetSelectedSong()->IsNew();
bool bIsHard = false;
for( int p=0; p<NUM_PLAYERS; p++ )
{
if( !GAMEMAN->IsPlayerEnabled( (PlayerNumber)p ) )
continue; // skip
if( SONGMAN->GetCurrentNotes((PlayerNumber)p) && SONGMAN->GetCurrentNotes((PlayerNumber)p)->m_iMeter >= 9 )
bIsHard = true;
}
if( bIsNew )
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_NEW) );
else if( bIsHard )
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_HARD) );
else
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_MUSIC_COMMENT_GENERAL) );
TweenOffScreen();
m_bMadeChoice = true;
m_soundSelect.PlayRandom();
// show "hold START for options"
m_textHoldForOptions.SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
m_textHoldForOptions.BeginTweeningQueued( 0.25f ); // fade in
m_textHoldForOptions.SetTweenZoomY( 1 );
m_textHoldForOptions.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
m_textHoldForOptions.BeginTweeningQueued( 2.0f ); // sleep
m_textHoldForOptions.BeginTweeningQueued( 0.25f ); // fade out
m_textHoldForOptions.SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
m_textHoldForOptions.SetTweenZoomY( 0 );
m_Menu.TweenOffScreenToBlack( SM_None, false );
this->SendScreenMessage( SM_GoToNextState, 2.5f );
}
}
break;
case TYPE_SECTION:
break;
case TYPE_ROULETTE:
break;
}
}
@@ -439,14 +434,6 @@ void ScreenSelectMusic::AfterNotesChange( const PlayerNumber p )
m_DifficultyIcon[p].SetFromNotes( pNotes );
m_FootMeter[p].SetFromNotes( pNotes );
if( pNotes )
{
// do a little bounce
m_FootMeter[p].StopTweening();
m_FootMeter[p].SetZoom( 1.1f );
m_FootMeter[p].BeginTweening( 0.3f, TWEEN_BOUNCE_BEGIN );
m_FootMeter[p].SetTweenZoom( 1 );
}
m_GrooveRadar.SetFromNotes( p, pNotes );
m_MusicWheel.NotesChanged( p );
}