remove MenuInput.IsValid(); if invalid, the button is simply MenuButton_INVALID

This commit is contained in:
Glenn Maynard
2006-09-14 20:31:46 +00:00
parent c559ff69b6
commit f1cd95828e
10 changed files with 51 additions and 69 deletions
-3
View File
@@ -191,9 +191,6 @@ void Screen::Input( const InputEventPlus &input )
}
// default input handler used by most menus
if( !input.MenuI.IsValid() )
return;
switch( input.MenuI.button )
{
case MENU_BUTTON_UP: this->MenuUp ( input ); return;