use ActorUtil::GetWhere
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@@ -38,7 +38,7 @@ void PercentageDisplay::LoadFromNode( const RString& sDir, const XNode* pNode )
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const XNode *pChild = pNode->GetChild( "Percent" );
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if( pChild == NULL )
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RageException::Throw( "PercentageDisplay in \"%s\" is missing the node \"Percent\".", sDir.c_str() );
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RageException::Throw( "%s: PercentageDisplay: missing the node \"Percent\"", ActorUtil::GetWhere(pNode).c_str() );
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m_textPercent.LoadFromNode( sDir, pChild );
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this->AddChild( &m_textPercent );
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@@ -46,7 +46,7 @@ void PercentageDisplay::LoadFromNode( const RString& sDir, const XNode* pNode )
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{
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const XNode *pChild = pNode->GetChild( "PercentRemainder" );
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if( pChild == NULL )
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RageException::Throw( "ComboGraph in \"%s\" is missing the node \"PercentRemainder\".", sDir.c_str() );
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RageException::Throw( "%s: ComboGraph: missing the node \"PercentRemainder\"", ActorUtil::GetWhere(pNode).c_str() );
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m_textPercentRemainder.LoadFromNode( sDir, pChild );
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this->AddChild( &m_textPercentRemainder );
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}
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