adding CustomDifficulty stuff (themable difficulty /StepsType combinations). Doesn't compile - fixing

This commit is contained in:
Chris Danford
2008-11-28 22:02:28 +00:00
parent 261df9636e
commit f18ba1614d
12 changed files with 66 additions and 111 deletions
+2 -4
View File
@@ -444,11 +444,10 @@ class OptionRowHandlerListSteps : public OptionRowHandlerList
}
else
{
DifficultyDisplayType ddt = MakeDifficultyDisplayType( pSteps->GetDifficulty(), GameManager::GetStepsTypeInfo(pSteps->m_StepsType).m_StepsTypeCategory );
if( ddt == DifficultyDisplayType_Edit )
s = pSteps->GetDescription();
else
s = DifficultyDisplayTypeToLocalizedString( ddt );
s = GetLocalizedCustomDifficulty( pSteps->GetDifficulty(), GameManager::GetStepsTypeInfo(pSteps->m_StepsType).m_StepsTypeCategory ) );
}
s += ssprintf( " %d", pSteps->GetMeter() );
m_Def.m_vsChoices.push_back( s );
@@ -561,8 +560,7 @@ public:
}
else
{
DifficultyDisplayType ddt = MakeDifficultyDisplayType( dc, GameManager::GetStepsTypeInfo( GAMESTATE->m_stEdit ).m_StepsTypeCategory );
s = DifficultyDisplayTypeToLocalizedString( ddt );
s = DifficultyDisplayTypeToLocalizedString( GetLocalizedCustomDifficulty( dc, GameManager::GetStepsTypeInfo( GAMESTATE->m_stEdit ).m_StepsTypeCategory ) );
}
m_Def.m_vsChoices.push_back( s );
}