diff --git a/stepmania/Docs/LuaDocumentation.xml b/stepmania/Docs/LuaDocumentation.xml
index ff524486d3..dad59fff9b 100644
--- a/stepmania/Docs/LuaDocumentation.xml
+++ b/stepmania/Docs/LuaDocumentation.xml
@@ -115,12 +115,63 @@
Sets the Actor to use the specified blend mode.
+
+ Crops percent of the Actor from the bottom where percent is in the range 0..1.
+
+
+ Crops percent of the Actor from the left where percent is in the range 0..1.
+
+
+ Crops percent of the Actor from the right where percent is in the range 0..1.
+
+
+ Crops percent of the Actor from the top where percent is in the range 0..1.
+
Sets the Actor's cull mode to mode.
Set's the Actor's alpha level to f, which should be a float in the range 0..1.
+
+ Set's the Actor's draworder to iOrder, where larger values display first.
+
+
+ Set the Actor's effect clock to s.
+
+
+ Set the Actor's effect magnitude in each direction to the given values.
+
+
+ Set the Actor's effect offset to fTime.
+
+
+ Set the Actor's effect period to fTime.
+
+
+ Fades percent of the Actor from the bottom where percent is in the range 0..1.
+
+
+ Fades percent of the Actor from the left where percent is in the range 0..1.
+
+
+ Fades percent of the Actor from the right where percent is in the range 0..1.
+
+
+ Fades percent of the Actor from the top where percent is in the range 0..1.
+
+
+ Returns true if the Actor has a command named sCmdName.
+
+
+ Returns the Actor's current diffusealpha.
+
+
+ Returns the Actor's current height.
+
+
+ Returns the Actor's current width.
+
Set the fractional horizontal alignment of the Actor according to fAlign which should be a float in the range 0..1. An alignment of 0 is left aligned while an alignment of 1 is right aligned. See for the common case.
@@ -130,6 +181,18 @@
Set the horizontal alignment of the Actor according to align. See for fractional alignment.
+
+ Set the Actor's rotation on the X axis to fAlign.
+
+
+ Set the Actor's rotation on the Y axis to fAlign.
+
+
+ Set the Actor's rotation on the Z axis to fAlign.
+
+
+ Stops any effect the Actor has.
+
Set the fractional vertical alignment of the Actor according to fAlign which should be a float in the range 0..1. An alignment of 0 is top aligned while an alignment of 1 is bottom aligned. See for the common case.