Select to unchoose steps

This commit is contained in:
Chris Danford
2008-05-21 04:53:00 +00:00
parent f1a92b173b
commit f179a6d34b
+10
View File
@@ -414,6 +414,16 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
if( IsTransitioning() )
return; // ignore
// Handle unselect steps
if( m_SelectionState == SelectionState_SelectingSteps && m_bStepsChosen[input.pn] && input.MenuI == GAME_BUTTON_SELECT && input.type == IET_FIRST_PRESS )
{
Message msg("StepsUnchosen");
msg.SetParam( "Player", input.pn );
MESSAGEMAN->Broadcast( msg );
m_bStepsChosen[input.pn] = false;
return;
}
if( m_SelectionState == SelectionState_Finalized ||
m_bStepsChosen[input.pn] )
return; // ignore