From f136ff8b34ff911644f8faeeb94f9acba0221e45 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sat, 9 Apr 2011 10:52:18 -0400 Subject: [PATCH] [sm130futures] Well, this code isn't needed. Revert it to how it was. --- src/RollingNumbers.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/RollingNumbers.cpp b/src/RollingNumbers.cpp index 74793b91eb..2330351fb1 100644 --- a/src/RollingNumbers.cpp +++ b/src/RollingNumbers.cpp @@ -106,17 +106,11 @@ class LunaRollingNumbers: public Luna public: static int Load( T* p, lua_State *L ) { p->Load(SArg(1)); return 0; } static int targetnumber( T* p, lua_State *L ) { p->SetTargetNumber( FArg(1) ); return 0; } - static int ForceReload( T* p, lua_State *L ) - { - p->Update( GAMESTATE->m_LastBeatUpdate.GetDeltaTime() ); - return 0; - } LunaRollingNumbers() { ADD_METHOD( Load ); ADD_METHOD( targetnumber ); - ADD_METHOD( ForceReload ); } };