Fixed two little bugs regarding server connecting client.
This commit is contained in:
@@ -14,6 +14,16 @@ void NetworkSyncManager::ReportSongOver() { }
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void NetworkSyncManager::StartRequest() { }
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void NetworkSyncManager::StartRequest() { }
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void NetworkSyncManager::DisplayStartupStatus() { }
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void NetworkSyncManager::DisplayStartupStatus() { }
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void NetworkSyncManager::Update( float fDeltaTime ) { }
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void NetworkSyncManager::Update( float fDeltaTime ) { }
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void NetworkSyncManager::WriteNT() { }
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void NetworkSyncManager::Write1() { }
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void NetworkSyncManager::Write2() { }
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void NetworkSyncManager::Write4() { }
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void NetworkSyncManager::ProcessInput() { }
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void NetworkSyncManager::Read1() { }
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void NetworkSyncManager::Read2() { }
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void NetworkSyncManager::Read4() { }
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void NetworkSyncManager::ReadNT() { }
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#else
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#else
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#include "ezsockets.h"
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#include "ezsockets.h"
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@@ -294,7 +304,8 @@ void NetworkSyncManager::Update(float fDeltaTime)
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void NetworkSyncManager::ProcessInput()
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void NetworkSyncManager::ProcessInput()
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{
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{
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//If we're disconnected, just exit
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//If we're disconnected, just exit
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if (NetPlayerClient->state!=NetPlayerClient->skCONNECTED)
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if ((NetPlayerClient->state!=NetPlayerClient->skCONNECTED) ||
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NetPlayerClient->IsError())
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return;
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return;
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//load new data into buffer
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//load new data into buffer
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@@ -214,7 +214,8 @@ void EzSockets::update()
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//Check for reading
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//Check for reading
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while (CanRead() && !IsError())
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while (CanRead() && !IsError())
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pUpdateRead();
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if (pUpdateRead()<1)
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break;
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if (CanWrite() && (outBuffer.length()>0))
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if (CanWrite() && (outBuffer.length()>0))
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pUpdateWrite();
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pUpdateWrite();
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@@ -259,16 +260,15 @@ int EzSockets::PeekData(char *data, unsigned int bytes)
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while ((inBuffer.length()<bytes) && !IsError())
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while ((inBuffer.length()<bytes) && !IsError())
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pUpdateRead();
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pUpdateRead();
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else
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else
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{
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while (CanRead()&&!IsError())
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while (CanRead()&&!IsError())
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pUpdateRead();
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if (pUpdateRead()<1)
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}
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break;
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int bytesRead = bytes;
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int bytesRead = bytes;
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if (inBuffer.length()<bytes)
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if (inBuffer.length()<bytes)
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bytesRead = inBuffer.length();
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bytesRead = inBuffer.length();
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memcpy(data,(inBuffer.substr(0,bytesRead)).c_str(),bytesRead);
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memcpy(data,inBuffer.c_str(),bytesRead);
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return bytesRead;
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return bytesRead;
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}
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}
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@@ -301,10 +301,14 @@ int EzSockets::PeekPack(char * data, unsigned int max)
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pUpdateRead();
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pUpdateRead();
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}
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}
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if (IsError())
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return (-1);
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// LOG->Info("TTY:%d",inBuffer.length()
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unsigned int size=0;
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unsigned int size=0;
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PeekData((char*)&size,4);
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PeekData((char*)&size,4);
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size = ntohl(size);
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size = ntohl(size);
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// LOG->Info("TXA:%d",size);
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while ((inBuffer.length()<(size+4)) && !IsError())
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while ((inBuffer.length()<(size+4)) && !IsError())
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{
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{
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pUpdateRead();
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pUpdateRead();
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@@ -325,7 +329,7 @@ int EzSockets::PeekPack(char * data, unsigned int max)
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unsigned int size=0;
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unsigned int size=0;
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PeekData((char*)&size,4);
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PeekData((char*)&size,4);
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size = ntohl(size);
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size = ntohl(size);
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if (inBuffer.length()<(size+4))
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if ((inBuffer.length()<(size+4)) || (inBuffer.length()<=4))
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return (-1);
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return (-1);
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string tBuff(inBuffer.substr(4,size));
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string tBuff(inBuffer.substr(4,size));
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