Improve handling of errors in lua functions and speed up calls. (#1427)

This commit is contained in:
Kyzentun
2017-04-04 12:36:23 -06:00
committed by Colby Klein
parent 86dbab0100
commit f10e3ae36a
21 changed files with 38 additions and 86 deletions
+1 -2
View File
@@ -120,8 +120,7 @@ void ScreenSelectMaster::Init()
Lua* L= LUA->Get();
command.PushSelf(L);
lua_pushnumber(L, m_aGameCommands.size());
RString err= m_sName + "::IconChoicePosFunction: ";
if(!LuaHelpers::RunScriptOnStack(L, err, 1, 1, true))
if(!LuaHelpers::RunScriptOnStack(L, 1, 1))
{
positions_set_by_lua= false;
}