Improve handling of errors in lua functions and speed up calls. (#1427)

This commit is contained in:
Kyzentun
2017-04-04 12:36:23 -06:00
committed by Colby Klein
parent 86dbab0100
commit f10e3ae36a
21 changed files with 38 additions and 86 deletions
+1 -2
View File
@@ -360,8 +360,7 @@ bool Screen::PassInputToLua(const InputEventPlus& input)
{
callback->second.PushSelf(L);
lua_pushvalue(L, -2);
RString error= "Error running input callback: ";
LuaHelpers::RunScriptOnStack(L, error, 1, 1, true);
LuaHelpers::RunScriptOnStack(L, 1, 1);
handled= lua_toboolean(L, -1);
lua_pop(L, 1);
}