Improve handling of errors in lua functions and speed up calls. (#1427)

This commit is contained in:
Kyzentun
2017-04-04 11:36:23 -07:00
committed by Colby Klein
parent 86dbab0100
commit f10e3ae36a
21 changed files with 38 additions and 86 deletions
+1 -2
View File
@@ -344,10 +344,9 @@ int ScoreKeeperNormal::CalcNextToastyAt(int level)
break;
case LUA_TFUNCTION:
{
RString err= "Error running ToastyTriggersAt: ";
LuaHelpers::Push(L, m_pPlayerState->m_PlayerNumber);
lua_pushnumber(L, level);
if(LuaHelpers::RunScriptOnStack(L, err, 2, 1, true))
if(LuaHelpers::RunScriptOnStack(L, 2, 1))
{
if(lua_isnumber(L, -1))
{