Improve handling of errors in lua functions and speed up calls. (#1427)

This commit is contained in:
Kyzentun
2017-04-04 11:36:23 -07:00
committed by Colby Klein
parent 86dbab0100
commit f10e3ae36a
21 changed files with 38 additions and 86 deletions
+1 -2
View File
@@ -1297,8 +1297,7 @@ void Actor::RunCommands( const LuaReference& cmds, const LuaReference *pParamTab
pParamTable->PushSelf( L );
// call function with 2 arguments and 0 results
RString Error= "Error playing command:";
LuaHelpers::RunScriptOnStack(L, Error, 2, 0, true);
LuaHelpers::RunScriptOnStack(L, 2, 0);
LUA->Release(L);
}