fix chopped-off record; remove redundant m_NoteFieldRecord.Load call

This commit is contained in:
Glenn Maynard
2005-07-20 03:01:58 +00:00
parent e32ed655c9
commit f0e2ff35fc
2 changed files with 2 additions and 2 deletions
+1 -2
View File
@@ -606,7 +606,6 @@ void ScreenEdit::Init()
m_NoteDataRecord.CopyAll( noteData );
m_NoteFieldRecord.SetXY( RECORD_X, RECORD_Y );
m_NoteFieldRecord.Init( GAMESTATE->m_pPlayerState[PLAYER_1], 10 );
m_NoteFieldRecord.Load( &m_NoteDataRecord, -(int)SCREEN_HEIGHT/2, (int)SCREEN_HEIGHT/2 );
this->AddChild( &m_NoteFieldRecord );
m_Clipboard.SetNumTracks( m_NoteDataEdit.GetNumTracks() );
@@ -2557,7 +2556,7 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, const vector<int> &iAns
// initialize m_NoteFieldRecord
m_NoteDataRecord.SetNumTracks( m_NoteDataEdit.GetNumTracks() );
m_NoteDataRecord.CopyAll( m_NoteDataEdit );
m_NoteFieldRecord.Load( &m_NoteDataRecord, -150, 350 );
m_NoteFieldRecord.Load( &m_NoteDataRecord, -(int)SCREEN_HEIGHT/2, (int)SCREEN_HEIGHT/2 );
GAMESTATE->m_fSongBeat = NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker - ROWS_PER_MEASURE ); // give a 1 measure lead-in