move AutoPlay
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@@ -2,7 +2,7 @@
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#include "ScreenGameplayLesson.h"
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#include "RageLog.h"
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#include "GameState.h"
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#include "PrefsManager.h"
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#include "GamePreferences.h"
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#include "StatsManager.h"
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#include "song.h"
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@@ -165,7 +165,7 @@ void ScreenGameplayLesson::ChangeLessonPage( int iDir )
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// Change back to the current autoplay setting (in most cases, human controlled).
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FOREACH_EnabledPlayerInfo( m_vPlayerInfo, pi )
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pi->GetPlayerState()->m_PlayerController = PREFSMAN->m_AutoPlay;
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pi->GetPlayerState()->m_PlayerController = GamePreferences::m_AutoPlay;
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}
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else
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{
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