move AutoPlay
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@@ -2,6 +2,7 @@
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#include "ScoreKeeperNormal.h"
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#include "GameState.h"
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#include "PrefsManager.h"
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#include "GamePreferences.h"
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#include "Steps.h"
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#include "ScreenManager.h"
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#include "GameState.h"
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@@ -460,7 +461,7 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow )
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// handle combo logic
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//
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#ifndef DEBUG
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if( PREFSMAN->m_AutoPlay != PC_HUMAN && !GAMESTATE->m_bDemonstrationOrJukebox ) // cheaters never prosper
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if( GamePreferences::m_AutoPlay != PC_HUMAN && !GAMESTATE->m_bDemonstrationOrJukebox ) // cheaters never prosper
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{
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m_iCurToastyCombo = 0;
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return;
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