let's add the Mouse constructor, that'd be a good idea
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@@ -3,14 +3,12 @@
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using __gnu_cxx::hash_map;
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using __gnu_cxx::hash_map;
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/*
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Mouse::Mouse() : id( InputDevice_Invalid ),
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Mouse::Mouse() : id( InputDevice_Invalid ),
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x_axis( 0 ), x_min( 0 ), x_max( 0 ),
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x_axis( 0 ), x_min( 0 ), x_max( 0 ),
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y_axis( 0 ), y_min( 0 ), y_max( 0 ),
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y_axis( 0 ), y_min( 0 ), y_max( 0 ),
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z_axis( 0 ), z_min( 0 ), z_max( 0 )
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z_axis( 0 ), z_min( 0 ), z_max( 0 )
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{
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{
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}
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}
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*/
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bool MouseDevice::AddLogicalDevice( int usagePage, int usage )
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bool MouseDevice::AddLogicalDevice( int usagePage, int usage )
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{
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{
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