fix difficulty announcers
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@@ -407,11 +407,13 @@ void ScreenSelectDifficulty::MenuStart( PlayerNumber pn )
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switch( iSelection )
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switch( iSelection )
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{
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{
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case 0: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment easy") ); break;
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case 0: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment beginner") ); break;
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case 1: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment medium") ); break;
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case 1: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment easy") ); break;
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case 2: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment hard") ); break;
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case 2: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment medium") ); break;
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case 3: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment oni") ); break;
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case 3: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment hard") ); break;
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case 4: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment endless") ); break;
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case 4: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment nonstop") ); break;
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case 5: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment oni") ); break;
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case 6: SOUNDMAN->PlayOnceFromDir( ANNOUNCER->GetPathTo("select difficulty comment endless") ); break;
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}
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}
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if( iSelection >= 3 ) // chose something on page 2
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if( iSelection >= 3 ) // chose something on page 2
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