diff --git a/stepmania/src/ScreenEvaluation.cpp b/stepmania/src/ScreenEvaluation.cpp index 690db2920d..f009017d64 100644 --- a/stepmania/src/ScreenEvaluation.cpp +++ b/stepmania/src/ScreenEvaluation.cpp @@ -316,11 +316,6 @@ void ScreenEvaluation::Init() m_sprLargeBannerFrame->SetName( "LargeBannerFrame" ); SET_XY_AND_ON_COMMAND( m_sprLargeBannerFrame ); this->AddChild( m_sprLargeBannerFrame ); - - m_sprStage.Load( THEME->GetPathG(m_sName,"stage "+StageToString(GAMESTATE->GetCurrentStage())) ); - m_sprStage->SetName( "Stage" ); - SET_XY_AND_ON_COMMAND( m_sprStage ); - this->AddChild( m_sprStage ); } break; case summary: @@ -354,11 +349,6 @@ void ScreenEvaluation::Init() m_sprLargeBannerFrame->SetName( "LargeBannerFrame" ); SET_XY_AND_ON_COMMAND( m_sprLargeBannerFrame ); this->AddChild( m_sprLargeBannerFrame ); - - m_sprStage.Load( THEME->GetPathG(m_sName,"stage "+StageToString(GAMESTATE->GetCurrentStage())) ); - m_sprStage->SetName( "Stage" ); - SET_XY_AND_ON_COMMAND( m_sprStage ); - this->AddChild( m_sprStage ); } break; default: @@ -1102,7 +1092,6 @@ void ScreenEvaluation::TweenOffScreen() // large banner area OFF_COMMAND( m_LargeBanner ); OFF_COMMAND( m_sprLargeBannerFrame ); - OFF_COMMAND( m_sprStage ); FOREACH_EnabledPlayer( p ) { OFF_COMMAND( m_DifficultyIcon[p] ); diff --git a/stepmania/src/ScreenEvaluation.h b/stepmania/src/ScreenEvaluation.h index fcff036ed7..deb5befc61 100644 --- a/stepmania/src/ScreenEvaluation.h +++ b/stepmania/src/ScreenEvaluation.h @@ -60,7 +60,6 @@ protected: // banner area Banner m_LargeBanner; AutoActor m_sprLargeBannerFrame; - AutoActor m_sprStage; DifficultyIcon m_DifficultyIcon[NUM_PLAYERS]; DifficultyMeter m_DifficultyMeter[NUM_PLAYERS]; BitmapText m_textPlayerOptions[NUM_PLAYERS];