From eff97a098e477bfdbd60f0a1648acf64e900eb4d Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Fri, 8 Sep 2006 04:49:40 +0000 Subject: [PATCH] Revert. I should be calling Reset() instead. --- stepmania/src/InputFilter.cpp | 10 ---------- stepmania/src/InputFilter.h | 1 - 2 files changed, 11 deletions(-) diff --git a/stepmania/src/InputFilter.cpp b/stepmania/src/InputFilter.cpp index aa8c2abc3e..7f47584f3b 100644 --- a/stepmania/src/InputFilter.cpp +++ b/stepmania/src/InputFilter.cpp @@ -354,16 +354,6 @@ void InputFilter::GetInputEvents( vector &array ) array.swap( queue ); } -void InputFilter::FlushInputEvents() -{ - /* Calling clear() will delete each InputEvent while holding the lock. - * This way, the LockMutex will be deleted before array which will unlock - * the mutex before deleting each InputEvent. */ - vector array; - LockMut(*queuemutex); - array.swap( queue ); -} - void InputFilter::GetPressedButtons( vector &array ) { LockMut(*queuemutex); diff --git a/stepmania/src/InputFilter.h b/stepmania/src/InputFilter.h index d11704b5a1..7f3f640d4f 100644 --- a/stepmania/src/InputFilter.h +++ b/stepmania/src/InputFilter.h @@ -61,7 +61,6 @@ public: RString GetButtonComment( const DeviceInput &di ) const; void GetInputEvents( vector &aEventOut ); - void FlushInputEvents(); void GetPressedButtons( vector &array ); private: