play auto keysounds
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@@ -95,6 +95,9 @@ namespace NoteDataUtil
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// If fBeatsToShift>0, add blank rows. If fBeatsToShift<0, delete rows
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void ShiftRows( NoteData &nd, float fStartBeat, float fBeatsToShift );
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void RemoveAllTapsOfType( NoteData& ndInOut, TapNote::Type typeToRemove );
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void RemoveAllTapsExceptForType( NoteData& ndInOut, TapNote::Type typeToKeep );
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};
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#endif
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