allow calling Lua from GameCommand
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@@ -47,6 +47,7 @@ public:
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CString m_sAnnouncer;
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CString m_sModifiers;
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CString m_sScreen;
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CString m_sLuaFunction;
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Song* m_pSong;
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Steps* m_pSteps;
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Course* m_pCourse;
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