detect changing USB joysticks and remap on the fly
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@@ -18,7 +18,7 @@ public:
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private:
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RageThread InputThread;
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bool shutdown;
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bool m_bDevicesChanged;
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int m_iLastSeenNumUsbHid; // use this to figure out if a device was plugged/unplugged
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void UpdatePolled( DIDevice &device, const RageTimer &tm );
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void UpdateBuffered( DIDevice &device, const RageTimer &tm );
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