don't give 3 miss combo if you hit 1 and miss 2; only give 2 miss combo

This commit is contained in:
Glenn Maynard
2007-06-06 06:03:32 +00:00
parent edc23dd5e1
commit efdc53de2f
2 changed files with 53 additions and 18 deletions
+3 -1
View File
@@ -61,7 +61,9 @@ public:
void HandleHoldActiveSeconds( float fMusicSecondsHeld ) {};
void HandleHoldCheckpointScore( const NoteData &nd, int iRow, int iNumHoldsHeldThisRow, int iNumHoldsMissedThisRow );
void HandleTapNoteScoreInternal( TapNoteScore tns, TapNoteScore maximum, int iNumTapsInRow );
void HandleTapNoteScoreInternal( TapNoteScore tns, TapNoteScore maximum );
void HandleComboInternal( int iNumHitContinueCombo, int iNumHitMaintainCombo, int iNumMissedInRow );
void GetRowCounts( const NoteData &nd, int iRow, int &iNumHitContinueCombo, int &iNumHitMaintainCombo, int &iNumMissedInRow );
// This must be calculated using only cached radar values so that we can
// do it quickly.