Add virtual dtor to RageDisplay.
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@@ -647,32 +647,9 @@ int main(int argc, char* argv[])
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catch( const RageException &e )
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{
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g_sErrorString = e.what();
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/*
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* Don't do this. We delete DISPLAY before opening the error dialog, which resets us
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* back to a normal windowed state.
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*
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* PREFSMAN, DISPLAY, TEXTUREMAN, SCREENMAN or INPUTMAN might not exist,
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* or might not be in a reasonable state to call ApplyGraphicOptions. We
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* must not clear the error string, or we'll simply disappear with no explanation.
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*/
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#if 0
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if (!PREFSMAN->m_bWindowed)
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{
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try
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{
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/* Goto windowed if possible */
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PREFSMAN->m_bWindowed = 1;
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ApplyGraphicOptions();
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}
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catch (...)
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{
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/* Couldn't goto windowed so don't display an error message */
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g_sErrorString = "";
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}
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}
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#endif
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} catch( const exception &e ) {
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}
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catch( const exception &e )
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{
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if( LOG )
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LOG->Warn("Unhandled exception: \"%s\"", e.what() );
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