fix "changes to current Song remain if exit from editor without saving"
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@@ -97,12 +97,6 @@ const CString HELP_TEXT =
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"F1:\n Show\n keyboard\n shortcuts\n";
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#define E " " // CHAR[32]
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#define OPTION_NAME_SIZE sizeof(E)
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#define THIRTY_ES E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E,E // MAX_OPTIONS_PER_LINE == 30
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Menu g_KeyboardShortcuts
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(
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"Keyboard Shortcuts",
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@@ -143,7 +137,7 @@ Menu g_MainMenu
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MenuRow( "Add/Edit Stop", true ),
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MenuRow( "Add/Edit BG Change", true ),
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MenuRow( "Play preview music", true ),
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MenuRow( "Exit", true )
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MenuRow( "Exit (discards changes since last save)",true )
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);
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Menu g_AreaMenu
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@@ -1113,10 +1107,9 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
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{
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switch( SM )
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{
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case SM_GoToPrevScreen:
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SCREENMAN->SetNewScreen( "ScreenEditMenu" );
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break;
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case SM_GoToNextScreen:
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// Reload song from disk to discard changes.
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GAMESTATE->m_pCurSong->LoadFromSongDir( GAMESTATE->m_pCurSong->GetSongDir() );
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SCREENMAN->SetNewScreen( "ScreenEditMenu" );
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break;
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case SM_BackFromMainMenu:
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