move vertex buffers into a separate object in perparation for HW vertex buffers
This commit is contained in:
@@ -125,3 +125,13 @@ void RageDisplay_Null::EndFrame()
|
||||
ProcessStatsOnFlip();
|
||||
}
|
||||
|
||||
|
||||
RageModelVertexArray* RageDisplay_Null::CreateRageModelVertexArray()
|
||||
{
|
||||
ASSERT( 0 );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void RageDisplay_Null::DeleteRageModelVertexArray( RageModelVertexArray* p )
|
||||
{
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user