move vertex buffers into a separate object in perparation for HW vertex buffers

This commit is contained in:
Chris Danford
2004-04-08 08:35:38 +00:00
parent c58396d7c7
commit ef998e5e84
14 changed files with 368 additions and 324 deletions
+14
View File
@@ -16,6 +16,7 @@
#include "RageTexture.h"
#include "RageTextureManager.h"
#include "RageLog.h"
#include "RageDisplay.h"
AnimatedTexture::AnimatedTexture()
{
@@ -123,3 +124,16 @@ void AnimatedTexture::Unload()
fSecsIntoFrame = 0;
}
msMesh::msMesh()
{
ZERO( szName );
Vertices = NULL;
}
msMesh::~msMesh()
{
Vertices = NULL;
}