From ef57dd5dd459b1609548e2b42911825478d0ecec Mon Sep 17 00:00:00 2001 From: Steve Checkoway Date: Sat, 17 Apr 2004 03:28:31 +0000 Subject: [PATCH] Too noisy. --- stepmania/src/NetworkSyncManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/stepmania/src/NetworkSyncManager.cpp b/stepmania/src/NetworkSyncManager.cpp index 148677df37..4225ae01ab 100644 --- a/stepmania/src/NetworkSyncManager.cpp +++ b/stepmania/src/NetworkSyncManager.cpp @@ -193,7 +193,7 @@ void NetworkSyncManager::StartRequest() vector tmp; //Temporary vector used by receive function when waiting - LOG->Info("Requesting Start from Server."); + LOG->Trace("Requesting Start from Server."); netHolder SendNetPack; @@ -205,12 +205,12 @@ void NetworkSyncManager::StartRequest() NetPlayerClient->send((char*)&SendNetPack, sizeof(netHolder)); - LOG->Info("Waiting for RECV"); + LOG->Trace("Waiting for RECV"); //Block until go is recieved. NetPlayerClient->receive(tmp); - LOG->Info("Starting Game."); + LOG->Trace("Starting Game."); } //Global and accessable from anywhere