From ef3d2172b2bc37bb3d548a34134743ffa921cf4e Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 9 Jan 2006 19:48:33 +0000 Subject: [PATCH] load preference groups recursively --- stepmania/src/PrefsManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/PrefsManager.cpp b/stepmania/src/PrefsManager.cpp index 2073bb13c4..38b53bb720 100644 --- a/stepmania/src/PrefsManager.cpp +++ b/stepmania/src/PrefsManager.cpp @@ -411,12 +411,12 @@ static const CString GAME_SECTION_PREFIX = "Game-"; void PrefsManager::ReadPrefsFromIni( const IniFile &ini, const CString &sSection ) { - // Apply our fallback (if any) before applying ourself. + // Apply our fallback recursively (if any) before applying ourself. // TODO: detect circular? CString sFallback; if( ini.GetValue(sSection,"Fallback",sFallback) ) { - IPreference::ReadAllPrefsFromNode( ini.GetChild(sFallback) ); + ReadPrefsFromIni( ini, sFallback ); } //IPreference *pPref = PREFSMAN->GetPreferenceByName( *sName );