Line ending fix (again?)
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@@ -1,18 +1,18 @@
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local gc = Var("GameCommand");
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return Def.ActorFrame {
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InitCommand=function(self)
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local this = self:GetChildren()
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this.ttf:settext(gc:GetText());
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this.ttf:Stroke(color("#000000"));
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this.ttf:diffuse(color("#ffffff"));
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--this.bkg:zoomto(150,40);
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--this.bkg:diffuse(color("#c0c0c0"));
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--this.bkg:fadeleft(0.2);
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--this.bkg:faderight(0.2);
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end;
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--GainFocusCommand=cmd(stoptweening;zoom,1.2);
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--LoseFocusCommand=cmd(stoptweening;zoom,1.0);
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--Def.Quad { Name="bkg" };
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LoadFont("_arial", "black 20px")..{ Name="ttf" };
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local gc = Var("GameCommand");
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return Def.ActorFrame {
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InitCommand=function(self)
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local this = self:GetChildren()
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this.ttf:settext(gc:GetText());
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this.ttf:Stroke(color("#000000"));
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this.ttf:diffuse(color("#ffffff"));
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--this.bkg:zoomto(150,40);
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--this.bkg:diffuse(color("#c0c0c0"));
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--this.bkg:fadeleft(0.2);
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--this.bkg:faderight(0.2);
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end;
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--GainFocusCommand=cmd(stoptweening;zoom,1.2);
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--LoseFocusCommand=cmd(stoptweening;zoom,1.0);
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--Def.Quad { Name="bkg" };
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LoadFont("_arial", "black 20px")..{ Name="ttf" };
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};
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