Revert "Handle noteskin lua. Thanks to Jousway."
This reverts commit 1532c4e5ab.
This commit is contained in:
@@ -1,50 +1,26 @@
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local t = Def.ActorFrame{}
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t[#t+1] = LoadActor("Mine_Base");
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=function(self)
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self:diffuseshift();
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self:effectcolor1(color("#FFFFFFFF"));
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self:effectcolor2(color("#FFFFFF22"));
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self:effectclock("bgm");
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self:effectperiod(2);
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end;
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}
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=function(self)
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self:blend(Blend.Add);
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self:diffuseshift();
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self:effectcolor1(color("#FFFFFFFF"));
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self:effectcolor2(color("#FFFFFF22"));
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self:effectclock("bgm");
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self:effectperiod(2);
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end;
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}
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t[#t+1] = LoadActor("Mine_Border")..{
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InitCommand=function(self)
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self:spin();
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self:effectmagnitude(0, 0, 36);
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end;
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}
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t[#t+1] = LoadActor("Mine_Overlay");
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t[#t+1] = LoadActor("Mine_Light")..{
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InitCommand=function(self)
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self:blend(Blend.Add);
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self:diffuseshift();
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self:effectcolor1(color("#FFFFFF55"));
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self:effectcolor2(color("#FFFFFF00"));
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self:effectclock("bgm");
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self:zoom(1.15);
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self:effectperiod(2);
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end;
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}
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local t = Def.ActorFrame{}
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t[#t+1] = LoadActor("Mine_Base");
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=cmd(diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
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}
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t[#t+1] = LoadActor("Mine_Fill")..{
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InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
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}
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t[#t+1] = LoadActor("Mine_Border")..{
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InitCommand=cmd(spin;effectmagnitude,0,0,36);
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}
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t[#t+1] = LoadActor("Mine_Overlay");
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t[#t+1] = LoadActor("Mine_Light")..{
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InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFF55");effectcolor2,color("#FFFFFF00");effectclock,"bgm";zoom,1.15;effectperiod,2);
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}
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return t
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