Revert "Handle noteskin lua. Thanks to Jousway."

This reverts commit 1532c4e5ab.
This commit is contained in:
Jason Felds
2013-07-18 18:02:18 -04:00
parent fb5db73c45
commit ef1190e3db
108 changed files with 1111 additions and 1940 deletions
+2 -5
View File
@@ -1,6 +1,3 @@
return LoadActor("_CenterHit")..{
InitCommand=function(self)
self:x(2);
self:y(2);
end;
return LoadActor("_CenterHit")..{
InitCommand=cmd(x,2;y,2);
}
@@ -1,6 +1,3 @@
return LoadActor("_DownLeftHit")..{
InitCommand=fnction(self)
self:y(5);
self:x(2);
end;
return LoadActor("_DownLeftHit")..{
InitCommand=cmd(y,5;x,2);
}
@@ -1,6 +1,3 @@
return NOTESKIN:LoadActor("DownLeft","NoteHit")..{
OnCommand=function(self)
self:x(-2);
self:zoomx(-1);
end;
return NOTESKIN:LoadActor("DownLeft","NoteHit")..{
OnCommand=cmd(x,-2;zoomx,-1);
}
@@ -1,7 +1,8 @@
return NOTESKIN:LoadActor("DownLeft", "Ready Receptor")..{
Frames = {
{ Frame = 0 };
{ Frame = 1 };
{ Frame = 2 };
};
return NOTESKIN:LoadActor("DownLeft", "Ready Receptor")..{
Frames = {
{ Frame = 0 };
{ Frame = 1 };
{ Frame = 2 };
};
--InitCommand=cmd(rotationy,180);
};
@@ -1,2 +1,3 @@
return NOTESKIN:LoadActor("DownLeft","Tap Note")..{
return NOTESKIN:LoadActor("DownLeft","Tap Note")..{
--InitCommand=cmd(rotationy,180);
};
+39 -112
View File
@@ -1,113 +1,40 @@
return Def.ActorFrame {
NOTESKIN:LoadActor(Var "Button","NoteHit") .. {
InitCommand=function(self)
self:animate(0);
self:blend(Blend.Add);
self:diffusealpha(0);
end;
NoneCommand=function(self)
self:playcommand("Glow");
end;
PressCommand=function(self)
self:playcommand("Glow");
end;
W1Command=function(self)
self:setstate(0);
self:playcommand("W2");
end;
W2Command=function(self)
self:setstate(0);
self:playcommand("Glow");
end;
W3Command=function(self)
self:setstate(1);
self:playcommand("Glow");
end;
W4Command=function(self)
self:setstate(2);
self:playcommand("Glow");
end;
W5Command=function(self) end;
HitMineCommand=function(self)
self:playcommand("Glow");
end;
HeldCommand=function(self)
self:setstate(0);
self:playcommand("Glow");
end;
GlowCommand=function(self)
self:stoptweening();
self:zoom(1.05);
self:diffusealpha(1);
self:linear(0.25);
self:zoom(1.1);
self:diffusealpha(0);
end;
};
NOTESKIN:LoadActor(Var "Button","NoteHit") .. {
InitCommand=function(self)
self:animate(0);
self:blend(Blend.Add);
self:diffusealpha(0);
end;
NoneCommand=function(self)
self:playcommand("Glow");
end;
PressCommand=function(self)
self:playcommand("Glow");
end;
W1Command=function(self)
self:setstate(0);
self:playcommand("W2");
end;
W2Command=function(self)
self:setstate(0);
self:playcommand("Glow");
end;
W3Command=function(self)
self:setstate(1);
self:playcommand("Glow");
end;
W4Command=function(self)
self:setstate(2);
self:playcommand("Glow");
end;
W5Command=function(self) end;
HitMineCommand=function(self)
self:playcommand("Glow");
end;
HeldCommand=function(self)
self:setstate(0);
self:playcommand("Glow");
end;
GlowCommand=function(self)
self:stoptweening();
self:zoom(1);
self:diffusealpha(0.4);
self:linear(0.3);
self:zoom(1.2);
self:diffusealpha(0);
end;
};
NOTESKIN:LoadActor(Var "Button","NoteHit") .. {
InitCommand=function(self)
self:animate(0);
self:zoom(1.1);
self:blend(Blend.Add);
self:visible(false);
end;
HoldingOnCommand=function(self)
self:visible(true);
end;
HoldingOffCommand=function(self)
self:visible(false);
end;
};
return Def.ActorFrame {
NOTESKIN:LoadActor(Var "Button","NoteHit") .. {
InitCommand=cmd(animate,0;blend,Blend.Add;diffusealpha,0);
NoneCommand=cmd(playcommand,"Glow");
PressCommand=cmd(playcommand,"Glow");
W1Command=cmd(setstate,0;playcommand,"W2");
W2Command=cmd(setstate,0;playcommand,"Glow");
W3Command=cmd(setstate,1;playcommand,"Glow");
W4Command=cmd(setstate,2;playcommand,"Glow");
W5Command=cmd();
HitMineCommand=cmd(playcommand,"Glow");
HeldCommand=cmd(setstate,0;playcommand,"Glow");
GlowCommand=cmd(stoptweening,zoom,1.05;diffusealpha,1;linear,0.25;zoom,1.1;diffusealpha,0);
};
NOTESKIN:LoadActor(Var "Button","NoteHit") .. {
InitCommand=cmd(animate,0;blend,Blend.Add;diffusealpha,0);
NoneCommand=cmd(playcommand,"Glow");
PressCommand=cmd(playcommand,"Glow");
W1Command=cmd(setstate,0;playcommand,"W2");
W2Command=cmd(setstate,0;playcommand,"Glow");
W3Command=cmd(setstate,1;playcommand,"Glow");
W4Command=cmd(setstate,2;playcommand,"Glow");
W5Command=cmd();
HitMineCommand=cmd(playcommand,"Glow");
HeldCommand=cmd(setstate,0;playcommand,"Glow");
GlowCommand=cmd(stoptweening,zoom,1;diffusealpha,0.4;linear,0.3;zoom,1.2;diffusealpha,0);
};
NOTESKIN:LoadActor(Var "Button","NoteHit") .. {
InitCommand=cmd(animate,0;zoom,1.1;blend,Blend.Add;visible,false);
HoldingOnCommand=cmd(visible,true);
HoldingOffCommand=cmd(visible,false);
};
}
+3 -8
View File
@@ -1,8 +1,3 @@
return NOTESKIN:LoadActor("DownLeft","NoteHit")..{
InitCommand=function(self)
self:rotationy(180);
self:rotationz(180);
self:y(-6);
self:x(2);
end;
}
return NOTESKIN:LoadActor("DownLeft","NoteHit")..{
InitCommand=cmd(rotationy,180;rotationz,180;y,-6;x,2);
}
+22 -53
View File
@@ -1,53 +1,22 @@
return Def.ActorFrame {
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
Name="Base";
InitCommand=function(self)
self:animate(0);
self:setstate(0);
end;
};
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
Name="Glow";
InitCommand=function(self)
self:animate(0);
self:setstate(1);
end;
OnCommand=function(self)
self:effectclock("bgm");
self:diffuseshift();
self:effectcolor1(color("#FFFFFFFF"));
self:effectcolor2(color("#FFFFFF00"));
self:effecttiming(1, 0, 0, 0);
end;
};
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
Name="Tap";
InitCommand=function(self)
self:animate(0);
self:setstate(2);
self:zoom(1);
self:diffusealpha(0);
self:blend('BlendMode_Add');
end;
PressCommand=function(self)
self:diffuse(color("#FFFFAA"));
self:stoptweening();
self:zoom(1.1);
self:linear(0.1);
self:diffusealpha(0.6);
self:zoom(1);
end;
LiftCommand=function(self)
self:diffuse(color("#FFFFAA"));
self:stoptweening();
self:diffusealpha(0.6);
self:zoom(1);
self:linear(0.15);
self:zoom(1.2);
self:diffusealpha(0);
end;
};
}
return Def.ActorFrame {
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
Name="Base";
InitCommand=cmd(animate,0;setstate,0);
};
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
Name="Glow";
InitCommand=cmd(animate,0;setstate,1);
OnCommand=cmd(effectclock,"bgm";diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF00");effecttiming,1,0,0,0);
};
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
Name="Tap";
InitCommand=cmd(animate,0;setstate,2;zoom,1;diffusealpha,0;blend,'BlendMode_Add');
PressCommand=cmd(diffuse,color("#FFFFAA");stoptweening;zoom,1.1;linear,0.1;diffusealpha,0.6;zoom,1);
LiftCommand=cmd(diffuse,color("#FFFFAA");stoptweening;diffusealpha,0.6;zoom,1;linear,0.15;zoom,1.2;diffusealpha,0);
};
}
--Vin.il was here... =)
+25 -49
View File
@@ -1,50 +1,26 @@
local t = Def.ActorFrame{}
t[#t+1] = LoadActor("Mine_Base");
t[#t+1] = LoadActor("Mine_Fill")..{
InitCommand=function(self)
self:diffuseshift();
self:effectcolor1(color("#FFFFFFFF"));
self:effectcolor2(color("#FFFFFF22"));
self:effectclock("bgm");
self:effectperiod(2);
end;
}
t[#t+1] = LoadActor("Mine_Fill")..{
InitCommand=function(self)
self:blend(Blend.Add);
self:diffuseshift();
self:effectcolor1(color("#FFFFFFFF"));
self:effectcolor2(color("#FFFFFF22"));
self:effectclock("bgm");
self:effectperiod(2);
end;
}
t[#t+1] = LoadActor("Mine_Border")..{
InitCommand=function(self)
self:spin();
self:effectmagnitude(0, 0, 36);
end;
}
t[#t+1] = LoadActor("Mine_Overlay");
t[#t+1] = LoadActor("Mine_Light")..{
InitCommand=function(self)
self:blend(Blend.Add);
self:diffuseshift();
self:effectcolor1(color("#FFFFFF55"));
self:effectcolor2(color("#FFFFFF00"));
self:effectclock("bgm");
self:zoom(1.15);
self:effectperiod(2);
end;
}
local t = Def.ActorFrame{}
t[#t+1] = LoadActor("Mine_Base");
t[#t+1] = LoadActor("Mine_Fill")..{
InitCommand=cmd(diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
}
t[#t+1] = LoadActor("Mine_Fill")..{
InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFFFF");effectcolor2,color("#FFFFFF22");effectclock,"bgm";effectperiod,2);
}
t[#t+1] = LoadActor("Mine_Border")..{
InitCommand=cmd(spin;effectmagnitude,0,0,36);
}
t[#t+1] = LoadActor("Mine_Overlay");
t[#t+1] = LoadActor("Mine_Light")..{
InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#FFFFFF55");effectcolor2,color("#FFFFFF00");effectclock,"bgm";zoom,1.15;effectperiod,2);
}
return t
@@ -1,8 +1,3 @@
return NOTESKIN:LoadActor("DownLeft","NoteHit")..{
InitCommand=function(self)
self:rotationy(180);
self:rotationz(180);
self:y(-6);
self:x(-2);
end;
return NOTESKIN:LoadActor("DownLeft","NoteHit")..{
InitCommand=cmd(rotationy,180;rotationz,180;y,-6;x,-2);
}
@@ -1,7 +1,8 @@
return NOTESKIN:LoadActor("UpLeft", "Ready Receptor")..{
Frames = {
{ Frame = 0 };
{ Frame = 1 };
{ Frame = 2 };
};
return NOTESKIN:LoadActor("UpLeft", "Ready Receptor")..{
Frames = {
{ Frame = 0 };
{ Frame = 1 };
{ Frame = 2 };
};
--InitCommand=cmd(rotationy,180);
};
@@ -1,2 +1,4 @@
return NOTESKIN:LoadActor("UpLeft","Tap Note")..{
return NOTESKIN:LoadActor("UpLeft","Tap Note")..{
--InitCommand=cmd(rotationy,180);
--BaseRotationY=180;
};