add m_bLogSkips
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@@ -255,6 +255,7 @@ PrefsManager::PrefsManager()
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m_bShowLogOutput = false;
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m_bShowLogOutput = false;
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#endif
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#endif
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m_bTimestamping = false;
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m_bTimestamping = false;
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m_bLogSkips = false;
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m_bLogCheckpoints = false;
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m_bLogCheckpoints = false;
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for( int p=0; p<NUM_PLAYERS; p++ )
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for( int p=0; p<NUM_PLAYERS; p++ )
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@@ -487,6 +488,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk()
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ini.GetValue( "Debug", "ForceLogFlush", m_bForceLogFlush );
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ini.GetValue( "Debug", "ForceLogFlush", m_bForceLogFlush );
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ini.GetValue( "Debug", "ShowLogOutput", m_bShowLogOutput );
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ini.GetValue( "Debug", "ShowLogOutput", m_bShowLogOutput );
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ini.GetValue( "Debug", "Timestamping", m_bTimestamping );
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ini.GetValue( "Debug", "Timestamping", m_bTimestamping );
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ini.GetValue( "Debug", "LogSkips", m_bLogSkips );
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ini.GetValue( "Debug", "LogCheckpoints", m_bLogCheckpoints );
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ini.GetValue( "Debug", "LogCheckpoints", m_bLogCheckpoints );
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}
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}
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@@ -698,6 +700,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Debug", "ForceLogFlush", m_bForceLogFlush );
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ini.SetValue( "Debug", "ForceLogFlush", m_bForceLogFlush );
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ini.SetValue( "Debug", "ShowLogOutput", m_bShowLogOutput );
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ini.SetValue( "Debug", "ShowLogOutput", m_bShowLogOutput );
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ini.SetValue( "Debug", "Timestamping", m_bTimestamping );
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ini.SetValue( "Debug", "Timestamping", m_bTimestamping );
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ini.SetValue( "Debug", "LogSkips", m_bLogSkips );
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ini.SetValue( "Debug", "LogCheckpoints", m_bLogCheckpoints );
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ini.SetValue( "Debug", "LogCheckpoints", m_bLogCheckpoints );
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ini.WriteFile();
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ini.WriteFile();
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@@ -222,6 +222,7 @@ public:
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bool m_bForceLogFlush;
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bool m_bForceLogFlush;
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bool m_bShowLogOutput;
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bool m_bShowLogOutput;
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bool m_bTimestamping;
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bool m_bTimestamping;
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bool m_bLogSkips;
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bool m_bLogCheckpoints;
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bool m_bLogCheckpoints;
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/* Game-specific prefs: */
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/* Game-specific prefs: */
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