remove fast repeat rate. It's the same as the slow rate, and nothing uses it. (IET_FAST_REPEAT kept for now, since some code uses it.)
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@@ -50,7 +50,7 @@ public:
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void Reset();
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void Update(float fDeltaTime);
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void SetRepeatRate( float fSlowDelay, float fSlowRate, float fFastDelay, float fFastRate );
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void SetRepeatRate( float fSlowDelay, float fFastDelay, float fRepeatRate );
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void ResetRepeatRate();
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void ResetKeyRepeat( DeviceInput di );
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